local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133220166
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 166001
L3_1.monster_id = 28040103
L4_1 = {}
L4_1.x = -2568.448
L4_1.y = 226.799
L4_1.z = -4343.03
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\230\176\180\230\151\143"
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 166002
L4_1.monster_id = 28040103
L5_1 = {}
L5_1.x = -2570.438
L5_1.y = 226.799
L5_1.z = -4349.971
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\230\176\180\230\151\143"
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 166003
L5_1.monster_id = 28040103
L6_1 = {}
L6_1.x = -2575.66
L6_1.y = 226.799
L6_1.z = -4337.713
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\230\176\180\230\151\143"
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 166004
L6_1.monster_id = 28040103
L7_1 = {}
L7_1.x = -2551.184
L7_1.y = 259.466
L7_1.z = -4364.547
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.drop_tag = "\230\176\180\230\151\143"
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 166005
L7_1.monster_id = 28040103
L8_1 = {}
L8_1.x = -2578.056
L8_1.y = 260.883
L8_1.z = -4405.541
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 61.731
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.drop_tag = "\230\176\180\230\151\143"
L7_1.area_id = 11
L8_1 = {}
L8_1.config_id = 166006
L8_1.monster_id = 28040103
L9_1 = {}
L9_1.x = -2515.843
L9_1.y = 260.219
L9_1.z = -4413.97
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 61.731
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 27
L8_1.drop_tag = "\230\176\180\230\151\143"
L8_1.area_id = 11
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
